MFC View-Port Origin and Window Origin

MFC Mapping Modes & Drawing Coordinate

MFC supports two kinds of coordinate systems. One is Device Coordinate and the other one is Logical Coordinate. In device coordinate, we point out all in terms of pixels. In logical coordinate, we measure each unit in terms of Metric Standard or British Standard. How each unit maps to the logical measure is called the mapping. We can mention the mapping using the Mapping Modes. In MFC, having the knowledge of Drawing Origin is the key to draw in the Client Area the way you want.

In this Example, we will walk through the examples and demo videos, which will help us in learning the Mapping Modes and doing the MFC drawing using the device contexts. We will also try the ViewPort Origin and Window Origin and how to use them while drawing using MFC GDI APIs.