In the past articles, we read about “Server Activated” remote objects. We also ran through separate article for Single Call and Singleton on the Server activated remote objects. In this post, we will try how to use the “Client activated” remote objects.
Before we go on Client Activated remote objects, we have to know what is activation and where the object lives. The clear fact whether it is server activated or client activated is that the remote object lives in the “Remote Pool” of the server. Client activation means, the client sets up the object on the server’s remote pool using the operator new in the client. So, if you are building up a class for the Client Activated Remote object, you have the power of using the overloaded constructors.